Well school maybe over but now it is time to do those projects that may have been sitting in the closet for a while. This is a rework of a previous model of a Protoss Zealot from Starcraft. The base mesh was adjusted to look more like Glen Rane's concept image. Sculpted around five hours in Zbrush I will be doing some baking in Zmapper for the low poly model, which is around 1200 polys. Sometimes it is just fun to spend some time absorbed in the project.